Tuesday, November 29, 2016

Star Wars Shiz: The Pilot


Characteristics: Hot-shots, ace fighters, smugglers, traders, and even transporters. If they know one thing, it's how to fly a ship. They also make keen mechanics, forced to operate on their own in the vastness of space with only a battered hull and a life-support system between them and certain death.

Adventures: Pilots prowl the space lanes seeking wealth, fame, adventure, or something more. It’s easy for them to land a job, even an honest one. The galaxy is a vast place, with billions of planets, and there’s always demand for skilled pilots.

Game Stats

HP: Pilots gain 1d6 HP/Level

Saves: Pilots get +2 on all saves against explosions.

Skill: Pilots get +2 on all piloting checks (evasive maneuvers, docking/landing under extreme stress, such as being fired at, etc.).

Weapon/Armor Proficiencies: Almost all pilots have seen combat first hand, and are proficient in the use of all simple weapons, blaster pistols, and blaster rifles. In addition, they can wear light armor though tend to avoid the more restrictive sets.

Starting Credits: Pilots start play with 1d4 x 100 credits

Level
BHB
SV
SK
1
+0
15
14
2
+1
14
13
3
+2
13
12
4
+3
12
11
5
+4
11
10
6
+4
10
9
7
+5
9
8
8
+5
8
7
9
+6
7
6
10
+6
6
6


Class Features

Stick Jockey: Pilots add their level to vehicular combat initiative.

Space Hound: Pilots are immune to space sickness, and suffer no penalties when in low or zero gravity environments.

Reroute Power: At the beginning of each vehicular combat round the Pilot may add +1 to any of the vehicle’s systems (Targeting Computer, Shields, Armor Class, or Maneuvering). At 4th level they can add +1 to two systems. At 8th level +1 can be applied to three systems. This bonus can be changed only at the beginning of the round on the Pilot’s turn.
Note: This does not have a negative affect on the ships capacitor

Full Throttle: The Pilot can spend a full round to increase his vehicle’s movement speed by 5 times the normal amount. While moving this quickly, the Pilot must concentrate solely on piloting, taking part in no other actions.

Jury-Rig: They can jury-rig as a tech specialist, but only on their starships.

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